On the Anarchist habitat of Locus in the Jovian Trojans, a team of Sentinels is assembled to locate one of their own who has failed to check in during the course of a sensitive investigation. After speaking with some of her contacts, it becomes obvious that she uncovered a disturbing secret regarding a group of Triad criminals, the White Khanhs, that they would go to deadly lengths to protect. The Khanhs may be harboring an artifact from The Fall, a remnant of a TITAN satellite–and perhaps something much worse as well. Now, in order to learn the missing Sentinel’s ultimate fate and possibly deal with an existential threat, they’ll have to infiltrate the White Khanh’s flagship, but are they prepared to face what they find there? Join us for this Eclipse Phase one-shot to find out!
Join us for the final episode of the “I <3 Tartarus” arc! After days of exploring a TITAN city on the edge of the solar system, our intrepid team of Firewall Sentinels decide to cut their losses and head for their objective: the Prometheus Syndicate’s stronghold on the River Styx. Before they face off against the enemy, however, they’ll make one last attempt to scavenge supplies and ready themselves for battle. Can they once again fight their way past EliOT, the psychotic AGI with an unhealthy fixation on Elis? And if so, what potentially devastating secrets will they uncover about the Prometheus Syndicate’s connection to Firewall? Listen to this week’s Rag-NERD-rok Actual Play to find out!
In 9th Century Britain, an evil sorcerer plots to take control of an Employer fortress on behalf of The Adversaries, and has dispatched a fearsome monster to keep the nearby nobles from raising an army. When The Titor House gang arrives, they quickly ascertain that they must slay the beast and infiltrate the enemy’s stronghold; however, the situation gets complicated when Freddie’s rash and tactless interaction with the local peasants force Tyger to impersonate the lord of the manor, his distant ancestor and look-alike. Soon enough, the real Lord Hawthorne returns from battle, demanding answers from the strange entourage from the future. Can they convince the irate nobleman that they are his allies, defeat the rampaging creature, and reclaim the lost place of power on behalf of the forces of good, or will they be put to the sword as heretics and impostors? Listen to find out!
This week, our Investigators from an earlier CoC adventure discover the unpleasant truth behind a Long Island tourist trap where the prices are high, but the mortality rate is just low enough to go unnoticed! Welcome to Green Gate Farms, the perfect spot for a family day trip, where you can enjoy a candied apple or a live performance at the cornfield theater–if you’ve got the cash, that is. However, the place harbors a dark secret that Ross, its slimy owner, will go to lethal extremes to protect. The farmhands and teenaged staffers whisper that the property is haunted by Ross’ late father, Caleb, unaware that the real story is far more disturbing. Can the Investigators put an end to the bloodshed, or will they, too, fall victim to the terrifying killer at Green Gate Farms? Listen to find out!