Dec 182013
 
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After the battle with the dryads in Arbortown, retired NYPD detective and crime novelist Frank Lamont is ready to quit his side job as a paranormal investigator. However, when he learns that a straight-laced friend named Ryan Davies was arrested for breaking into an animal shelter to steal drugs, he begins to suspect that something supernatural is afoot. Fearing the worst, he recruits his former colleague biker Jamie Bolton to help him investigate, and the two head up to Arkham to get to the bottom of Davies’ mysterious behavior. Meanwhile, Micky Plutz, a mythology professor and friend of the Davies family, also becomes involved, bringing along his RN neighbor Shaun Pepper. As soon as they meet with Davies, it becomes apparent that some alien force is controlling his actions–but what is it, and how did it gain its power over him? Can this ragtag group of investigators figure out what sinister force is pulling Ryan Davies’ strings before it makes him do something unspeakable? Listen to find out!

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Dec 112013
 
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You know how the old story goes: a group of wandering adventurers arrives in a small medieval village, road-weary and eager for a rest, or maybe a pint at the local tavern–hijinks ensue. However, in this instance, our group of brave wanderers arrives in one particular village to find the place deserted, vacant of any human presence. It seems the local wizard, an elderly and somewhat absent-minded fellow, has accidentally cast a spell that trapped the village’s population in a crystal, and while he was trying to reverse the process, just happened to teleport it into the clutches of a mad lich who reigns in eternal undeath from a nearby tomb of horrors. Now, our stalwart band must journey into an ancient necromancer’s lair in order to retrieve the missing gem so that the goofy old wizard can set things right. Can they rescue the townsfolk from the evil skeleton and restore them to life? And shouldn’t there be some kind of reward for this sort of thing? Listen in to find out!

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Dec 042013
 
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When Firewall sends a triad enforcer, an uplifted octopus, and an AGI hacker to investigate a mysterious hidden construction site in the Neptunian Trojans, they discover a splinter colony of disgruntled infomorphs bent on escaping the oppression of transhuman society. Their leader, a charismatic seed AI who calls themself Zephyr, plans to build an extrasolar utopia where all of transhumanity’s spurned creations can live in peace among their own kind; however, their plan comes at a potentially deadly cost to those left behind. Caught between her allegiance to Firewall and her sympathy for Zephyr’s cause, AGI 3lizab3th struggles to convince her fellow Sentinels that they can trust the artificials. Should Firewall look the other way while a rogue seed AI plots at the edge of the solar system, or is 3lizab3th’s faith in Zephyr misplaced? Listen to find out!