Jul 292015
 
Rag-NERD-rok Podcast Tree
Play

In the Dragon Empire, brave adventurers pledge themselves to the service of the mighty Icons who vie for power over the realm. When two such adventurers, a drow paladin of the Great Gold Wyrm and a halfling sorcerer whose Icon relationships are questionable at best, are sent on a dubious mission on the Midland Sea, they get more than they bargained for. The notorious Stone Thief, the world’s oldest and most feared living dungeon, suddenly surfaces, vomiting forth consumed structures and patchwork horrors. After one of its earthquake-like convulsions, the pair find themselves and their crew stranded on a tiny island now swarming with monsters from the Stone Thief’s chilling depths. Can a good-hearted drow and a completely insane halfling keep their crew alive long enough to escape the island? And who thought it was a good idea to trust the rogue that one of them met in jail?

  • NextLevel2

    SideNote: I had a lot of issues when I was writing a story that took place in the Caribbean Sea [in the 1700s] a year ago, and I had no idea how to describe ship components or what the hell was even on a ship. It took me days of research to study the architecture of a ship and the technical names of the components as well as the colloquial terminology used by pirates and the islanders, as well as the history of each island in the Caribbean Sea and not to forget the politics involved between Spain, England and The New World.
    With that being said, I find a lot of enjoyment listening to this episode.

    Ryan is always such a great DM with patience and is great with descriptions- kudos to you, I think you’d be a perfect orator!
    Meyer (and your ‘conservative-sexist’ ways, ignore the political correctness puns lol) – he reminds me of me when I’m with my friends except that I’m SUPER sarcastic, in such case I can be like Alex but just as goofy as James. Anywho-

    I need to finish listening to the episode…

%d bloggers like this: