Oct 262016
 
Play

We’re back with more Stray Thoughts! Before they transmit themselves to the terrifying alien vessel hurtling toward the solar system, the former Sentinels of the Stray Thoughts team decide to stop off at 3lizab3thtown, a purely virtual colony established as a safe haven by and for 3lizab3th’s forks. At first, all seems to be well; the other 3lizab3ths are eager to meet our instance’s friends and learn about her adventures. However, it soon becomes clear that years of persecution have made the AIs inhabiting 3lizab3thtown deeply mistrustful of organic transhuman life, and that one of their number has taken steps to eliminate the problem once and for all. With time running out, the team will have to escape from a partitioned hellscape where dissenting 3lizab3ths have been imprisoned and stop the colony’s new leader before she eradicates transhuman civilization at a stroke. Join us for an action-packed Eclipse Phase family reunion, this week on Rag-NERD-rok!

Continue reading »

Oct 192016
 
Play

This week, we present the conclusion to Swords Against The Dead! As the characters continue to investigate the surge of undead swarming over the seaside village, they begin to piece together the story of the necromancer who summoned them. Pizzdipple questions the sorceress Xuthana, who he found stabbed and dying on her library floor, about the powerful tome of necromancy that the Archmage has placed under her watch. It seems her apprentice, a boy from the village whose parents both died in a tragic maritime accident, betrayed her trust, stabbing her and stealing the book. Meanwhile, the rest of the team meets a suspicious dwarf imprisoned in a crypt beneath the seaside cliff, a dwarf claiming that he is the sorceress’ apprentice. Can our ragtag band of heroes (and Pizzdipple) sort out the truth and defeat the necromancer, or will the terrible magic of the book continue to wreak havoc upon the land? Listen to find out!

Oct 122016
 
Play

NOTE: To skip the Setup portion of the game, start listening at 0:55:00.

The city of Arcadia is a refuge for mythical creatures from the mundane world. Here, elves rub elbows with revenants, lycanthropes strike power deals with gnomes, and no humans are allowed. When prominent werewolf Richard Moreland is murdered in the Fae downtown district, a trio of hard-boiled characters must come together to solve the crime. O’Brien, a down-and-out redcap who was dismissed from his job as a homicide detective after dipping his hat in one too many crime scenes, discovers the body and the only witness, a kobold named Kevin. Carl, a spirit bound to a decaying corpse by a nefarious necromancer, receives a mysterious package from Moreland’s secretary, and sets out to decipher its meaning. Finally, Zane is a street magician who sees Moreland as his shot at fame and fortune, sets out to discover who spoiled his big break. When the investigation leads them to Vinnie the Cat, a local crime lord and nightclub owner, they soon discover that the murder has far more angles than they previously thought, and that the way things shake out could shape the city’s political future. Can they find the culprit and see justice done, or will they instead find themselves buried in lonely graves by the roadside? Listen to find out!

Oct 052016
 
Play

It’s time for another Free RPG Day scenario, this one from Pelgrane Press! When an army of skeletons suddenly besieges a quiet inn in a seaside town, a group of adventurers step in to fight back! Kilala is a skilled tactician and a brave Human Commander, the only one in her class at the military academy to pass her final exam without raising her voice. Rogar the Dwarf Wizard and his feisty raccoon familiar, Diggs, have been exiled from every single dwarven settlement in the Dragon Empire. Grithok III, a Half-Orc Rogue, has been unwillingly conscripted into service on pirate and merchant crews in every port along the Midland Sea. Finally, two returning characters, crazed Halfling Sorcerer Pizzdipple the Buoyant and Dark Elf Paladin Seldar Kle’Dur’gen, reunite for a new adventure. Can they discover the source of the necromantic outbreak and put it to rest? Will Seldar give in to his drowish impulses and murder the halfling who pushed him into the maw of the great Stone Thief? Listen to find out!