Nov 302016
 
Rag-NERD-rok Logo
Play

Walter Thimbleson was an unassuming beet farmer until the day that Yntos, the God of Spite and Curses, appeared to him and revealed that he was the last of the deity’s chosen bloodline. Now, as a formidable evil Paladin, Walter wanders the countryside, profaning other gods and proselytizsing at Yntos’ behest. T’mek X. Lefwo was a salamander who respected the traditions of his village, until a devastating war left many of his friends, relatives and neighbors dead. Now, after dueling his former chieftain and stealing his battle helmet, he follows Walter, wreaking chaos and destruction wherever they go. Bjorn was a dwarven cleric of the forge goddess Minja, until the weapon he crafted led the would-be queen he crafted it for to ignominious defeat. Now exiled from his home in Valkonia, he, too, follows Walter, seeking the ancient rituals and relics that will help him redeem himself and trying to save T’mek from Walter’s corrupting influence. When the three of them enter the desert town of Asala Ilu, Walter’s god charges him with a holy quest: to find the god of destiny and call them an asshole to their face. However, Walter has preached the word of Yntos in Asala Ilu before, and is quickly confronted by a group of holy paupers who want to have a word with him over the insults he hurled at their goddess. Can this mismatched party of un-heroes fight off the wrapped priests of Tharc and escape the goddess’ deadly vengeance, or will they find themselves in deeper trouble than they possibly could have imagined?

Continue reading »

Nov 232016
 
Rag-NERD-rok Logo
Play

It was supposed to be an ordinary suburban get-together, just a few friends and neighbors sharing some lunch and one another’s company. When the guests arrived, however, they found their host curiously absent, his mail piling up and his computer’s hard drive somehow wiped of all information. Does his disappearance have something to do with the collection of AM radios that he keeps tuned to obscure frequencies where droning voices repeat lists of numbers? Has he fallen victim to some terrible internet conspiracy based around the offbeat subreddits he follows? And why on Earth did he order so much hiking equipment? This group of friends and neighbors sets out to learn the truth, and gets much more than they bargained for in the process.

Nov 162016
 
Rag-NERD-rok Logo
Play

After nineteen episodes of nail-biting, slumber-partying goodness, the Stray Thoughts campaign comes to an end! With Proxy Steel’s alien-corrupting virus defeated, the gang must decide what is to be done with the errant superintelligence and his pawns. With Sparkle’s help, they farcast back to the system to a ship poised to raid Steel’s asteroid base. Will Steel go quietly? Will the alien AI be true to its word? What does fate have in store for the Stray Thoughts team? Listen in to the final episode of the campaign to find out, and be sure to tell us what you thought in the comments!

Continue reading »

Nov 092016
 
Rag-NERD-rok Logo
Play

Now that the Sentinels have wrapped up their personal business, it’s time to face the possible ex-threat that is rapidly approaching the solar system. Charles Maldonado’s transmission at the end of The Promethean Chronicles was meant to summon the errant TITANs home, and now it looks like something may have answered. A massive unidentified object on course to enter the system has been sending transmissions demanding to speak to Maldonado, but is it a rogue seed AI coming back to complete transhumanity’s destruction, an extraterrestrial race trying to make contact, or something else entirely? With Maldonado’s reconstructed ego in tow, the Stray Thoughts team farcasts into the black to intercept the object and learn the truth. Will this ragtag group of misfits have to manage a first contact scenario, or will they have their minds devoured by an unknowable evil from the stars? Find out, in Part I of the two-part series finale of Stray Thoughts!

Continue reading »

Nov 022016
 
Rag-NERD-rok Logo
Play

Three adventurers, drawn to the edge of a blighted wasteland by visions of an ancient Demiurge city, find only a small company town in a fetid swamp. Ruby Gleam, half-snake, half-unicorn, is a flamboyant spellcaster who uses the magics of Umdaar to make herself the center of attention. Dourla, a cybernetic slug with a malfunctioning control helmet, uses her master spy skills to stay beneath The Masters’ radar. Ryder is the last of the frogmen, a long-forgotten warrior race, who has in his possession a dormant Artifact. They soon learn that other parties of Archaeonauts have passed through town, seeking the Staff of Shadow, and set out in search of the staff themselves. Will they share the unknowable fate of their predecessors, or will they succeed where others have failed? Listen to find out!