There seems to be a veritable glut of Magical Fury games being posted lately, so here’s ours! The touring teen J-pop band 4W is about to play a big concert in their hometown, but first, they must survive a night at a seedy local hotel. One by one, the girls (and their middle-aged manager) are visited by a talking dove named Horatio, who offers each of them a coin and cryptic words of warning. When a demon manifests by the pool the next day, the girls (and their manager) spontaneously transform into a team of superpowered heroines in short skirts, and find themselves engaged in a battle to the death. Can the teens (and their manager) dispatch the demon in time for their show, or will their international tour come to an abrupt end before it even begins? Listen to find out!
A German banker flies across the Atlantic on the Hindenburg with a secret stash of Nazi gold. His grandson, a time traveling thief, plots to go back and join the infamous last voyage in order to steal it. His grandson is a time traveling cop, sworn to protect the space-time continuum by foiling his grandfather’s schemes. Little do any of them know that a body-swapping, chrono-jumping alien hell-bent on irradiating the gold has also been tossed into the mix, along with its cohort in crime, who was once incarnated as the lover of the German banker. Can the Rag-NERD-rok Crew unknot this twisted tale of time-hopping mayhem, or are their attempts destined to go down in a ball of inexplicable fire? Listen to find out!
This Fiasco was created using the playset Clock Blockers, by Rob Wieland.
This week, Meyer ran a session of Star Wars: Edge of the Empire for Star Wars Day! Deep beneath the surface of Kessel, imperial prisoners from across the galaxy toil endlessly in the mines, harvesting and processing the main ingredient for a drug called Glitterstim. Six inmates—a rebel pilot, his mechanic, a pair of mass murdering Sullustans, a Defel spy, and a Twi’lek soldier-for-hire—bide their time and wait for their opportunity to escape. When an injury in the mines presents an opportunity to escape via a compromised doctor droid, the prisoners elect to make their big break. Can they escape from The Empire’s most feared prison colony? Find out, in this week’s episode of Rag-NERD-rok!
After being tricked by an evil Master and teleported halfway across the realm, our intrepid Archaeonauts find themselves in a vast forest, surrounded by hostile gorilla people. Once captured, they meet with two fellow prisoners, an undead gentleman underwear thief and a tubular shark-person shaman. When their captors’ queen learns of their situation, she dispatches the team, newcomers in tow, to retrieve the fragments of a long-forgotten artifact that could help them defeat their enemy once and for all. Can the Archaeonauts battle their way through a sacred tomb in order to obtain the artifact? Will the queen discover that her royal panties have been pilfered by a dapper zombie? Is it better to be nourished forever with a vine growing into every bodily orifice, or suffer in the nether realms in eternal agony? Find out, in this week’s episode of Masters of Umdaar!
Following their adventure in the skylands, Ruby Gleam (Spell-Weaver Supreme), Dourla the Loveslug, Ryder the Last Battle Toad, Charlemagne the (newly) octopoid cytyr, and Sir Reginald meet a new companion, Sir Jorn, a secret mutant knight errant. On their journey inland, they come upon a group of refugee duck-people, displaced from their city when an evil sorceress and her golem servants chose it as the staging ground for her dark technomagical spells. Now, the brave group of Archaeonauts will have to infiltrate the village, avoid the notice of the patrolling constructs, and defeat the wicked mage before her working is complete. Can they pull it off, or is this noble quest more than they can handle?