Apr 112018
 
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Here it is: the finale of our Red Markets campaign. Time for Mr. JOLS!

The Missionaries are ready. They’ve been planning for months. Now, it’s time to pull off The Trinity Score.

They’re trying to steal three valuable, genetically modified strains of marijuana from an eccentric billionaire’s castle in the woods. But Mr. JOLS is a fickle man, and the Loss doesn’t let anyone go easily. Can The Missionaries pull off the score of a lifetime? Or will their retirement forever remain a dream? Listen to find out!

Apr 042018
 
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This week, we have more Red Markets! The Missionaries are all but set to go after Mr. JOLS. But before they do, they have some unfinished business to take care of in Bounti. Joseph has been looking for someone to go get the last piece he needs to finish his windmill. And after the last game’s revelation, the Missionaries decide they need to do something about Pops.

What are the Takers going to do with a traitor? And will they be able to get this job done, or will it prove to dangerous even for the seasoned group? Listen to find out!

Mar 282018
 
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Todd has a problem. He accidentally summoned a demon, and now he’s stuck in his apartment with no way out.

Luckily for Todd, he’s part of a cabal that can come to his aid. With one phone call, the KannaBoiz spring into action. Can these four magically inclined individuals — which include an avatar of The Fool, a vestomancer, an alchemist and a man with a possessed monkey — save their friend? Or is Todd going to become the latest victim of The Midnight Game?

Listen to find out!

**Content Warning**

This game contains references to racism / white supremacy, and implied acts of violence against sex workers. If you find either of those subjects unsuitable for exploration in gaming, you may want to consider skipping this one.

Mar 212018
 
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They dodged the mission for a few weeks, but the pay was just too good to pass up. This week, the Missionaries take a job from Killroy, a DHQS Steward. He needs them to go to the traveling slave market of Carnecaria and rescue a VIP.

So the Missionaries swallow their misgivings and head to one of the worst places in the Loss. Can they keep their heads together long enough to finish the job? Or will the depravity — and the temptation — of Carnecaria prove their undoing? Listen to find out!

Mar 142018
 
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This week, The Missionaries take a contract from what is probably Unix’s favorite client yet: The Moths. It seems one of the Ubiq Aloft servers has come down in the area, and The Moths hire The Missionaries to retrieve it. Or, if they can’t do that, to stop anyone else from getting their hands on it.

But Aloft servers are valuable, and there are many people who’d want to study it, including the DHQS. Can The Missionaries get the server and get out with their lives, or are things going to turn ugly? Listen to find out!