Sep 182019
 
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The travelers have managed to find shelter from the storm, but what is inside may be far worse than the weather outside.

Will they be able to survive the storm? What will they be forced to do? And is that guy ever going to wash his hands?

Listen to find out!

Sep 042019
 
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Join us as we play through our first game of Eclipse Phase Second Edition!

Three fixers for the MGMMGM Ultra ExPictures studio are tasked with bringing one of the studio’s wayward stars into line. Deepak Shakrabarti was supposed to be on set a week ago to start filming “Zero Hour Omega,” but he never showed.

Now, the group has to find whatever gutter he’s passed out in, clean him up from his bender and get him to set. At least, that’s what they usually have to do. 

Will they be able to find the missing star? And what has kept him from the set? Listen to find out!

GM’s Note: Alex here. I know in the game i said the film they were making was noir, but I blanked and that’s the wrong word. It’s a pulp film. Please forgive me.

Aug 282019
 
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In this week’s installment of Amerinomicon, there’s a storm coming. Literally.

The group seeks shelter before the storm hits, and finds it with a church. But religion isn’t what it used to be, and sometimes faith can be deadly.

Will the heroes be able to survive the storm? What is waiting for them inside the church? And are people going to remember to wash their hands? Listen to find out!

Aug 072019
 
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With a plan in hand, the group makes their way to Lovecraft’s. Once inside, they need to find the captured members of Armstrong’s cell and get them out. But that may be easier said than done.

Will they be able to rescue their targets? And will they be able to keep Simon on a leash? Listen to find out!

Jul 242019
 
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Having survived their ordeal in the woods, the group makes it to Pittsburgh and meets up with their contact, Armstrong. 

He’s willing to help, but he has a price: a few of his fellow resistance members were recently captured and are being held at a club called Lovecraft’s. It’s a high-end place, and the group is going to need some help getting in. Luckily, Armstrong knows just the guy.

Will the players be able to infiltrate the club and rescue the resistance members? And what’s waiting for them inside? Listen to find out!