I’m a gigantic wrestling fan. I have been ever since I was about 7 years old. A lot of kids idolized their favorite football or basketball players, whereas I championed a different man: “Macho Man” Randy Savage. I’ve grown up with wrestling (I often joke about how I was born to be a wrestling fan, since I’m the same age as Wrestlemania and it always happens right around my birthday), and as such, I make sure to get every new WWE game that hits the shelves.
With last year’s offering, Smackdown Vs. Raw 2011, came a new mode that was a major hit: Universe Mode. For everybody who ever wanted to run the WWE the way they wanted to, this mode provided them with that opportunity. However, it did have its flaws, and there were areas in which it sometimes seemed a bit limited or repetitive. This year, with WWE ’12, the developers are looking to address and rectify the complaints that the fanbase has given them, and from the looks of it, they’ve done a mighty fine job. Check out a video highlighting some of the changes to the mode, which they are now calling “Universe Mode 2.0,” after the jump.