Now that Sha-Sheena and Xeno have surrendered the artifacts of Rohr that almost turned them against the party, Garrick must shoulder the terrible burden. As the group continues through the subterranean maze beneath Magh Thorem, the dead god whispers to him of his past, tempting him with the promise of being reunited with his lost love. Will he succumb to Rohr’s machinations, or will another god be forced to intervene? Listen to find out!
The Agents dig deeper into the mysteries surrounding the Macallistar Building, but discover only frustration and madness. Some try to reproduce the fantastical effects they witnessed previously after dark, but with little success. Some continue to puzzle through Abigail Wright’s bizarre collage of junk. And some pursue a link to another building refurbished by the Macallistar’s architect, an enigmatic hotel that doesn’t seem to exist.
The group takes a breather to collect their thoughts after the confrontation with Lotilish Loq, and sets out on the next leg of their adventure. Can the party reach the mountain of the dreaded Quan’Thar, or will their own thirst for danger—well, Sha-sheena’s thirst for danger—get the better of them? Listen to find out!
As the day of the big bout approaches, the Phelan’s crew hatches a plan to rescue the egos trapped in the Kartelyei’s fortified server. But it will take some fast hands and nerves of steel to swipe the key from Ivan during the weigh-in. Can Gulliver hold his own against his opponent? Will Octi be able to infiltrate the Golden Hornet and rescue the referee’s forknapped brother before Mamba’s match starts? And just what is Rusty’s tragic backstory, anyway? Listen to find out!
Now that they have an escape plan, the group needs to find a way to lay low until sundown. But that’s easier said than done. They’re still in the heart of the Fire Nation, and they’re still fugitives.
Will they be able to make it out of the Fire Nation unseen? Or are things about to get really hot? Listen to find out!