Now that Sha-Sheena and Xeno have surrendered the artifacts of Rohr that almost turned them against the party, Garrick must shoulder the terrible burden. As the group continues through the subterranean maze beneath Magh Thorem, the dead god whispers to him of his past, tempting him with the promise of being reunited with his lost love. Will he succumb to Rohr’s machinations, or will another god be forced to intervene? Listen to find out!
Deep in the tunnels beneath Mag Thorem, the party sets out to deal with the Ossified. But they run into a party of Mag Men along the way, and they have a familiar face with them.
Will they make new friends or new foes deep beneath the earth? And will they ever learn the cause of the visions? And what about those powerful new weapons some of the party have?
Listen to find out!
The group begins to make their way through the tunnels beneath Mag Thorem. Twisting paths full of unknown dangers and encounters.
To make it to the other side of the Shimmer, they’ll have to deal with Mag Men, the Ossified and…mushrooms!
Will they survive? Or will they falter at the eleventh hour? Listen to find out!
Having completed their tasks for Gravelbeard, the group returns to Mag Thorem. With their seemingly impossible tasks done, they should be able to travel through the mines and to the other side of the Shimmer.
But something is rotten in Mag Thorem. And getting into the mines may be more difficult than expected.
The party sets their sights on the next item on their ever-growing to-do list: slaying the dragon atop Frostkill Peak.
The path up the mountain is treacherous, and it will take skill and careful planning to make it to the top. So they’re all probably going to die.
And even if they do make it, there’s still the dragon to deal with.
Will the party even be able to make it to their goal? Or will they be dashed upon the rocks in the attempt? Listen to find out!