May 182022
 
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Trapped in the Mcallister Building, the investigators wander the Night Floors, trying to find a way out. 

But the hallways are strange and shifting, and hide more than they reveal.

Will the investigators make it out alive? Or are they doomed to become the latest victims of the building?

Listen to find out!

May 042022
 
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After a long investigation, the group finally heads upstairs to the Night Floors. They’re floors that shouldn’t exist, with architecture that makes no sense. 

What will they find up there? And will they live to tell anyone about it? 

Listen to find out!

Apr 202022
 
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A dragon lawyer has come down with a rare case of…something, and it’s up do Doctor Cabin’s team to figure out what’s wrong with her. 

They’ll perform esoteric tests, commune with their gods, and do some magical drugs along the way. 

Will they be able to save their patient? Or will their drama get in the way? Listen to find out!

Note: This game was run with the beta version of the rules. We actually recorded it mere days before the full rules were released. You can buy the final version of the game here.

Mar 302022
 
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The Agents dig deeper into the mysteries surrounding the Macallistar Building, but discover only frustration and madness. Some try to reproduce the fantastical effects they witnessed previously after dark, but with little success. Some continue to puzzle through Abigail Wright’s bizarre collage of junk. And some pursue a link to another building refurbished by the Macallistar’s architect, an enigmatic hotel that doesn’t seem to exist.

Mar 092022
 
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As the investigators continue to look in to the history of the Mcallister building, things get even stranger. And this time, it seems some of the strangeness has followed the investigators home.