Apr 082020
 
Dueling Gods Path Art
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This week, the posse sets off from the town of the dead to follow the path of the strange object they found. But instead of a pot of gold at the end of the rainbow, they find a fortress. 

It’s a mighty peculiar places, with a mighty peculiar master. A master who wears red, and carry’s a flamin’ sword. 

They can surely take him on, though. Right?

Mar 192020
 
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The posse has identified the problem in town. Now it’s just a matter of fixing it. But how do you make a bunch of dead people realize they ain’t supposed to be walking around no more?

And, seriously, what’s up with that sphere?

Join us as we find some answers, and also more questions

Mar 042020
 
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The posse from The Government rides into a small town, where everyone seems pretty happy. Like they don’t know about the terrible fate that’s about to befall them. Or maybe it already has?

And then there’s the crater outside of town that no one seems to remember being there. 

Pretty strange, if you ask me. Maybe it’s worth looking in to?

Feb 122020
 
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The group follows up on the leads they got from the (good?) doctor and head out of town to find those who stand against the City of Gloom. But once they’re there, the group finds more than they bargained for.

Will they be able to overcome this latest trial? And who is financing the sabotage of the city? Listen to find out!

Jan 292020
 
Dueling Gods Path Art
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This week, the crew makes it to the City of gloom — an industrial hub shrouded by smog. The leader of this city has a unique problem he needs help with. His people are…too happy and polite.

Determined to rectify the situation, the crew makes their way to the outskirts of town, where they meet a strange scientist who may have answers.

What’s wrong in town? What does the scientist know? Listen to find out!