Jul 082020
 
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Welcome to the first episode of our quarantine adventure!

A group of odd adventurers living in the Eversummer Wood are hired to a nobleman to escort his son, an aspiring bard who goes by Sweethorn, to the heart of the forest.

This adventure will help harden Sweethorn’s resolve and give him much to write about. And the Eversummer Wood is the safefest place in the world, so it shouldn’t be dangerous, either. 

Will this group of adventurers be able to protect their inept charge in order to score their huge payday? Or will Sweethorn’s adventure end prematurely? 

Listen to find out!

Jul 012020
 
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Having (sort of) gotten their bearings in the labyrinth, the group must now make their way to the center.

What will be waiting for them there? What will they face along the way? And what things did they pass by that are going to torment James?

Listen to find out!

Jun 172020
 
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Now knowing for certain that they’re up against the unnatural, the Delta Green cell is ramping up its investigation.

They get some backup and decide to return to the home for a second night. Will the new information they have help them put an end to the curse on the home? Will they be able to make the neighborhood safe? Or will they become the latest victims of the evil house? 

Listen to find out!

Jun 102020
 
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In this week’s game, the posse comes to a little town under the effects of one of the Sins. They mount up to fix the problem. 

But then some figures from the Ranger’s past show up. Shadowy figures with pointy teeth. And with a serious grudge.

Will the Ranger’s past kill them all? Or will the posse be able to overcome the challenge and save the town?

Listen to find out!

Jun 032020
 
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Having survived their confrontation with the monster in Aquilla, the group is back on the road and heading to Los Angeles. 

But along the way, they run into a mysterious fog. And when they emerge, they are no longer where they’re supposed to be. And the only way out is through a gigantic labyrinth. 

Can the group navigate this deadly maze to escape? And what is waiting for them at the end? Listen to find out!

GM’s note: Alex here. I was trying something new with the maze. Sorry if it doesn’t translate well in audio.