Nov 222011
 
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In this week’s episode of Rag-NERD-rok, we discuss some of our favorite independently published video games, the current market for new intellectual properties, and the future of video gaming. We’ll touch on some of our favorite indie titles, such as Braid, Limbo, Minecraft, The Binding of Isaac, and Dwarf Fortress in order to examine the ways in which independent game makers are changing the face of the industry. Later, we each pitch an idea for a new Choose Your Own Adventure style web comic so that you, the listening audience, can choose which one you would like to see produced. Finally, we round off our episode with a word from our sponsor, Big Al’s Quantum Quik-Fix!

(Show notes after the break.)

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Nov 082011
 
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The streets of Tokyo run red with gallons and gallons of stage blood! Hot girls fart shuriken at their enemies, wield arm-stump-mounted machine guns, and deal with psychological trauma by slicing themselves with razor blades! Engineers, robotic geishas, and disgusting alien parasites — not to mention ruthless yakuza lords — have taken over! If this sounds like something you can stomach, then come along with the Rag-NERD-rok crew as we delve into the gore-streaked depths of Japanese spatter films such as Machine Girl, Tokyo Gore Police, RoboGeisha and Meatball Machine. Afterwards, we’ll sit down with our friend Will for another hilarious interview, and find out exactly how much Alex will put up with when he presents a new RPG campaign to Meyer and Erik. This episode will be a real blast, so much so that someone is sure to lose a limb in a shower of pressurized blood.

(Show notes after the break.)

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Sep 012011
 
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Since the dark, awkward days of our early adolescence, we of the Rag-NERD-rok Crew have enjoyed tabletop role-playing games. During that period of nascent nerdliness, when we first scoured the hobby shops of Long Island for polyhedral dice and White Wolf source books, our game master was Chuck Rozakis, and the campaigns he ran were the stuff of legends. Playing alongside us, testing the boundaries of the game system and of Chuck’s resolve at every possible turn, was our friend Paul Faldetta, who took min-maxing and elevated it to a practiced art form. In this week’s episode, we sit down with Chuck and Paul for a discussion about how to create exciting worlds for your players to explore and entertaining games for them to enjoy, as well as how to take those carefully laid plans and burn them to ashes in a searing, white-hot monster hug of abysmal flame.

(Show notes after the break.)

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Aug 162011
 
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Join the Rag-NERD-rok Crew this week for our very first interview! In this episode, we sit down with Bob Rozakis, former writer and Executive Director of Production at DC Comics, to pick his brain about his time in the industry. Mr. Rozakis shares some fascinating and hilarious anecdotes from his 25 years at DC, including the Comic Mobile debacle, the imbroglio surrounding the death of Superman, and the story of how he helped to usher the company into the digital age. After the break, Erik gives us the rundown on the newest expansion for “Red Dragon Inn,” a board game by Slugfest Games in which each player portrays an archetypal hero in the style of “Dungeons & Dragons” with the objective of drinking his or her fellow adventurers under the table at a post-adventure booze session.

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