Nov 222012
 
Play

Horror is growing beneath the sleepy Hudson Valley town of Barrington, New York. A history professor hunting in the woods stumbles upon a naked young man wandering aimlessly among the trees and receives the shock of his life. The man, a former student of his, was murdered eighteen months prior in a drug deal gone bad, and now, he’s been resurrected as a living vegetable. Soon, a county patrolman, his recent collar, and a doctor at the local hospital join the investigation. When another plant zombie shambles onto the scene, the group must confront a slew of pressing questions, and find the answers fast. How many undead are there in Barrington? Is this an epidemic? Where are they coming from? And most importantly, how can they be stopped?

(NOTE: This game was played over a marathon five hour session. We have decided to split it into two AP files, rather than release it all at once, because even though we’re hilarious role players, we realize that you out there in Internetland probably have better things to do than sit and listen to us bullshit for five hours. As such, look for “The Hungry Earth, Part II” in two weeks!)

  • James D Burns

    I don’t mind listening to a 5 hour game sessions for I do it all the time for RPPR. It gives me something to do while I play Minecraft.

  • I don’t–oh, James beat me to it. yeah, the whole humanities student thing leaves huge swathes of time where the brain’s just crying for any kind of stimulation.

    I usually find zombies kind of annoying, but the root brain thing at least, like, implies a to-be-discovered cause beyond the standard nerdtacular “DISEASE/NO MORE ROOM IN HELL” thing. maybe it’s the way zombie fiction is so often presented as a problem without an interesting cause that makes me dislike it. and the human clayball belly is awesome (horror key #44: compare the human body to a mundane object with a mundane purpose to which it would never normally be compared!). we await session twooo~

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