This week, Alex runs Erik and Ryan through a game of So The Story Goes, one of the Worlds of Adventure for FATE Core.
Cinder and Gray Owl are Storytellers — traveling artists who use their storytelling prowess to dazzle audiences and preserve the history of the North Lands. On their travels, Cinder (an actor) and Gray Owl (a puppeteer) come to the town of Eight Virtues, where an elderly couple pleads for their help to find their son, whom they haven’t seen for 20 years.
Can the two Storytellers find the missing man? And what is happening in the walled sanctuary in the center of town? Listen to find out!
GM’s Note: So The Story Goes is an interesting system, where most of the action is based around social combat rather than physical. Players are encouraged to solve problems with their minds rather than their fists. If you have a group that’s interested in being story hobos instead of murder hobos, try it out. And best of all, it’s pay what you want!
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