Oct 022019
 
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October is here, which means it’s time for our kind-of-annual Spooktober! We’ll be posting spooky one-shots all month to celebrate!

We kick things off with the incredibly atmospheric game Ten Candles. Ten days ago, the world went dark. The sun, moon and stars all vanished from the sky. Then They came and started killing. 

Five days ago, all the power grids overloaded and the world was plunged into even deeper darkness. 

Now, a handful of survivors are trying to make it to Fort Victor. Before the radio died, it seemed like it was a safe haven. But will they be able to make it alive? And what are They going to do to stop them? 

Listen to find out!

Sep 182019
 
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The travelers have managed to find shelter from the storm, but what is inside may be far worse than the weather outside.

Will they be able to survive the storm? What will they be forced to do? And is that guy ever going to wash his hands?

Listen to find out!

Sep 042019
 
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Join us as we play through our first game of Eclipse Phase Second Edition!

Three fixers for the MGMMGM Ultra ExPictures studio are tasked with bringing one of the studio’s wayward stars into line. Deepak Shakrabarti was supposed to be on set a week ago to start filming “Zero Hour Omega,” but he never showed.

Now, the group has to find whatever gutter he’s passed out in, clean him up from his bender and get him to set. At least, that’s what they usually have to do. 

Will they be able to find the missing star? And what has kept him from the set? Listen to find out!

GM’s Note: Alex here. I know in the game i said the film they were making was noir, but I blanked and that’s the wrong word. It’s a pulp film. Please forgive me.

Aug 282019
 
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In this week’s installment of Amerinomicon, there’s a storm coming. Literally.

The group seeks shelter before the storm hits, and finds it with a church. But religion isn’t what it used to be, and sometimes faith can be deadly.

Will the heroes be able to survive the storm? What is waiting for them inside the church? And are people going to remember to wash their hands? Listen to find out!

Aug 072019
 
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With a plan in hand, the group makes their way to Lovecraft’s. Once inside, they need to find the captured members of Armstrong’s cell and get them out. But that may be easier said than done.

Will they be able to rescue their targets? And will they be able to keep Simon on a leash? Listen to find out!