On the Jovian moon Europa, deep beneath its subsurface ocean, horror is stirring. A mysterious artifact of unknown origin has begun to emit a curious pattern of signals at regular intervals, and those who hear it are entranced by its song. When a pod of security specialists sleeved in aquatic morphs is sent to investigate, they’ll have to confront Jovian agents and brave the crushing depths in order to discover the signal’s source. Can they overcome the lure of madness, or will their minds be reprogrammed by it? Listen to find out!
The San Francisco Earthquake of 1906 was the worst disaster to ever hit the city, and one of the worst disasters the U.S. has ever faced. The city was almost completely destroyed, and it took years to recover. But in Chinatown, where the city’s poorest citizens lived, the destruction was complete. Between the earthquake itself and the destruction caused in trying to recover, not one building was left standing.
Into the rubble go the children of Chinese immigrants, going home to try to pick up the pieces and find their families. But the earthquake did more than just destroy buildings and take lives — it released something that was trapped. Something evil and angry. Something that wants revenge.
If you want to learn more about the San Francisco earthquake, and the architectural style that rose from the rubble, listen to this great episode of 99 Percent Invisible.
In the series finale to Alex’s Masters of Umdaar campaign, the Archaeonauts must use the Cube of Subeqo to defeat Drazkum the Debaser. First, however, they will need to capture the final piece, a sliver that they did not even realize was missing, from the Master’s helmet. And before that, they’ll need to put aside their differences, work out their interpersonal issues, and learn to work together as a team. Can this ragtag group of adventurers, mages and underwear relocation experts save Umdaar from the evil they unleashed, or will they learn the true power of the Demiurge when their enemy wields it against them? Listen to find out!
This week’s installment of Masters of Umdaar finds our brave Archaeonauts returning to the seaside village of Meh on the Mediocre Coast, site of their storied victory against the dreaded Ella-Vator! The Cube of Subeqo has led them back with visions of an underwater temple where the next fragment awaits. But before they can explore, our heroes will have to navigate the awkward social consequences of their previous dealings with the townsfolk, and discover the true story behind the underwater castle. When a fellow artifact hunter offers them a ride in her submarine, they gladly accept, but is their faith in her good will mislaid? (Spoiler: Yes.) Can the Archaeonauts outsmart a rival, survive a dungeon full of dangerous traps, and rescue the second-to-last piece from the watery depths? Listen to find out!
A group of settlers embarks on the trail west, each for their own reasons. In order to guarantee safety in numbers, they band together with other travelers hoping to start new lives on the frontier. But something is terribly wrong. The wagon trains’s cattle have started to sicken and die mysteriously. Travelers who wander off alone are vanishing. Can these brave pioneers discover the truth behind the shadowy dangers plaguing their caravan, or will they find themselves lost in the American wilderness, at the mercy of the bloodthirsty undead? Listen to find out!