Jul 042018
 
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This week, Alex runs Erik and Ryan through a game of So The Story Goes, one of the Worlds of Adventure for FATE Core.

Cinder and Gray Owl are Storytellers — traveling artists who use their storytelling prowess to dazzle audiences and preserve the history of the North Lands. On their travels, Cinder (an actor) and Gray Owl (a puppeteer) come to the town of Eight Virtues, where an elderly couple pleads for their help to find their son, whom they haven’t seen for 20 years.

Can the two Storytellers find the missing man? And what is happening in the walled sanctuary in the center of town? Listen to find out!

GM’s Note: So The Story Goes is an interesting system, where most of the action is based around social combat rather than physical. Players are encouraged to solve problems with their minds rather than their fists. If you have a group that’s interested in being story hobos instead of murder hobos, try it out. And best of all, it’s pay what you want!

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Jun 202018
 
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This week, Alex runs the guys through his home-brew game, According to Plan! It’s a FATE Accelerated game in which the players play out a heist.

In this game, three steadfast and loyal employees of the Disney Corporation are sent deep into the heart of enemy territory after Mr. Six, the maniacal octogenarian spokesman of Six Flags Theme Park, steals the frozen head of Walt Disney.

Can the three survive their trip into the heart of darkness and recover the priceless artifact? Or will the sinister machinations of Mr. Six spell their doom? Listen to find out!

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May 172018
 
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A retired Delta Green agent, who was in charge of monitoring a green box in his town, has passed away, seemingly of natural causes. He was an outstanding agent when he was active, and the organization is pretty confident everything with his death was above board.

Still, they’re sending agents in to make sure. They need to inventory the green box and make sure nothing is missing, make sure the agent didn’t keep an “special projects” at home. And just make sure his death really was what it seemed.

Apr 252018
 
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The finale to Ryan’s three-part one-shot Unknown Armies game is here!

The Kannaboiz have been working hard to come up with a solution to Todd’s possession problem. They now have a demon trussed up on the sofa and two plans ready to go. One involves exorcising the demon from Todd, while the other means tricking some other poor bastard into becoming possessed.

Which plan are the Boiz going to go with? And will it work? Find out in this epic(ish) conclusion!

Apr 182018
 
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We’re back with part two of Ryan’s one-shot Unknown Armies game!

In this week’s adventure, Flea, who’s totally been part of the group the whole time, joins to help the Kannaboiz deal with Tod’s…problem. The group splits up to pursue two different plans: performing an exorcism on Tod or trying to trick Friday into playing the Midnight Game himself.

But will they be able to get what they need? And just how far will they go to get it? And who’s watching the possessed Tod during all of this, anyway? Listen to find out!