Following their accidental imprisonment in a magical crystal, the villagers from our previous Adventurers outing want Finney the Wizard out of their hair. They decide to hire the brave band of player characters to find the old coot a new place to live—or, at least, to make sure the dread tower of a fearsome death mage suddenly becomes available real estate. In order to do so, however, the adventurers must first make the perilous trek across blighted fields and cursed forests simply to reach the place. Can they defeat yet another master of the undead, and—by the time they reach his extremely isolated and well protected fortress—will they even want to? Listen in to this week’s Actual Play to find out!