Apr 042018
 
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This week, we have more Red Markets! The Missionaries are all but set to go after Mr. JOLS. But before they do, they have some unfinished business to take care of in Bounti. Joseph has been looking for someone to go get the last piece he needs to finish his windmill. And after the last game’s revelation, the Missionaries decide they need to do something about Pops.

What are the Takers going to do with a traitor? And will they be able to get this job done, or will it prove to dangerous even for the seasoned group? Listen to find out!

Mar 282018
 
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Todd has a problem. He accidentally summoned a demon, and now he’s stuck in his apartment with no way out.

Luckily for Todd, he’s part of a cabal that can come to his aid. With one phone call, the KannaBoiz spring into action. Can these four magically inclined individuals — which include an avatar of The Fool, a vestomancer, an alchemist and a man with a possessed monkey — save their friend? Or is Todd going to become the latest victim of The Midnight Game?

Listen to find out!

**Content Warning**

This game contains references to racism / white supremacy, and implied acts of violence against sex workers. If you find either of those subjects unsuitable for exploration in gaming, you may want to consider skipping this one.

Mar 212018
 
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They dodged the mission for a few weeks, but the pay was just too good to pass up. This week, the Missionaries take a job from Killroy, a DHQS Steward. He needs them to go to the traveling slave market of Carnecaria and rescue a VIP.

So the Missionaries swallow their misgivings and head to one of the worst places in the Loss. Can they keep their heads together long enough to finish the job? Or will the depravity — and the temptation — of Carnecaria prove their undoing? Listen to find out!

Mar 142018
 
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This week, The Missionaries take a contract from what is probably Unix’s favorite client yet: The Moths. It seems one of the Ubiq Aloft servers has come down in the area, and The Moths hire The Missionaries to retrieve it. Or, if they can’t do that, to stop anyone else from getting their hands on it.

But Aloft servers are valuable, and there are many people who’d want to study it, including the DHQS. Can The Missionaries get the server and get out with their lives, or are things going to turn ugly? Listen to find out!

Mar 072018
 
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At 10:03 AM, three Delta Green friendlies simultaneously experienced a bizarre episode, a flashback to something that never happened, permeated by the looming threat of inescapable doom. Immediately following this, all three are tapped by the organization to investigate a potential threat at The Holobeam Array, a publicly funded research site run by the US Department of Energy. When they arrive under the guise of a surprise inspection, they discover the staff behaving oddly, but nothing too far out of the ordinary. Soon, however, they discover that the array made contact with something unspeakable beyond the borders of our universe, an entity whose awareness is drawn by human awareness of it. Is there a connection between their earlier freak outs and the events at the array? Can they turn the inhuman gaze from our world before it is devoured? Listen to find out!