May 062020
 
Dueling Gods Path Art
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The posse heads back to war’s encampment to deal with the Horseman. But before they can get to the Big Cheese, they have to deal with all the little cheeses first. 

What traps lay in store for the posse? Will they be able to overcome War’s generals? And will they be able to survive?

Listen to find out!

Apr 292020
 
Amerinomicon Art
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While heading through the mountains, the group’s truck is caught in a landslide. Everyone is injured, and when they wake up, they’re in the tiny town of Aquilla. And all of their items are missing.

There’s barely anyone left in the town, but there could still be dangers anywhere. Can the group navigate the locals and the ghost town to get their belongings and get back on the road? Or will their detour into Aquilla become a permanent stay? Listen to find out!

Apr 222020
 
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A team scouting new shipping routes is diverted when their ship detects a space station in the black. A space station that was thought to have been destroyed decades ago, but is now dozens of light years from where it was built.

The secrets inside could be incredibly lucrative, so the team is sent in to investigate and claim it as salvage. 

But what caused this station to get so far from where it originally was? And what happened to the crew? And is the team actually alone here?

Listen to find out!

Apr 152020
 
Amerinomicon Art
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Trapped in a time loop, the group needs to find a way to escape. But with Bouchet hounding them at every turn, it’s going to be difficult to do.

Will they be able to escape? How many times will they all be killed? And what’s that in the corner?

Listen to find out!

Apr 082020
 
Dueling Gods Path Art
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This week, the posse sets off from the town of the dead to follow the path of the strange object they found. But instead of a pot of gold at the end of the rainbow, they find a fortress. 

It’s a mighty peculiar places, with a mighty peculiar master. A master who wears red, and carry’s a flamin’ sword. 

They can surely take him on, though. Right?