May 152019
 
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This is it! It’s over! Our nightmare as finally come to an end!

In the last game of Ryan’s brief and simultaneously too-long Strange campaign, the group of unlikely heroes are joined by another compatriot (to help round out the party) and start to make their way to the rest of the Coder. 

Will she be able to help them remove the glitch that can allow people to rewrite The Strange? Will she even want to? And what kind of antics will the group get up to when they’re stuck on a boat for weeks?

Listen to find out!

May 082019
 
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A group of cybernetic vampires that run a country club are conspiring to assassinate President Reagan. It’s up to an unlikely group of monster hunters to put a stop to their nefarious plan.

Will a monster slayer, a cryptid hunter and an alien-obsessed technologist be able to put a stake in the vampires’ plans? Or will they end up as the main course in the country club’s Sunday brunch? Listen to find out!

May 012019
 
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The boys are back!

The group of completely professional world-savers has to finish the trials laid out before them. There’s only one left: The Red Room. And while there’s no backwards-talking people, it is still a deadly challenge. 

Will the team be able to complete the challenge and retrieve the key? And will they be able to resist the temptation of becoming gods in order to save the multiverse? Listen to find out!

Apr 172019
 
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In an effort to save all of existence, the most qualified group of adventurers ever heads to Ardeyn, home of the key that can rewrite reality. 

Feeling much more comfortable there than in Equestria, the group takes a leap to recover the key before the September Foundation can. But first, they’re going to have to pass a series of deadly trials, one of which involves proper etiquette. 

Can our heroes overcome their differences to save the world? Will they be able to pass the tests in front of them, or will they be foiled by misplaced salad forks? Listen to find out!

Apr 102019
 
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Still trapped in the magical land of Equestria, the misfit team of Rag-NERD-rok characters must get their charge back to Earth to be debriefed by The Estate. However, before they can make their way to a translation gate, five pastel ponies arrive, demanding answers about the gunfight in Ponyville. It soon becomes obvious that the mercenaries hired by The September Project have taken two of the natives hostage, and the party splits as some charge to the rescue while the others press their own hostage for information. Can Weylond, Ruby and Duncan save the day? Will Pizdipple and Antonio be able to restrain themselves before they torture someone to death in a cartoon universe? Will they make it out of Equestria alive? Listen to find out!