Feb 282012
 
Play

In the nail-biting conclusion to our four-part geek history retrospective, Meyer gives us the lowdown on Star Wars, Erik discusses the contributions of Shigeru Miyamoto to the world of video games, Ryan drones on and on about the works of horror novelist Stephen King, and Alex pontificates on Dungeons and Dragons. After the break, we try out a new segment in which we keep it brief by imposing a ten word limit on our barbed opinions. Then, a sketch! It’s one heck of a gosh-darn good time, trust me!

(Show notes after the break.)

Continue reading »

Jan 242012
 

Hey folks! Long time no post. Sorry about that. The holidays left with not a lot of free time. And then some other shit happened. But anyways the new year happened and with another year comes new games, movies, and other things to look forward to in 2012. What am I looking forward to? Follow the jump to find out (unless you don’t care, that is).

Continue reading »

Dec 122011
 

The VGAs (Video Game Awards) were this week. And to be honest, the winners and losers don’t really matter because the awards don’t really matter. The reason everybody watches the show is because it is basically a huge commercial/ advertisement for video games. So after the break let me show you a couple of video game trailers that caught my eye. Continue reading »

Nov 302011
 

If you step back a bit and squint, you can see Minecraft as a microcosm of human development. Each player begins as a rugged caveman, punching trees, living in holes, and fashioning crude tools to survive in a hostile world. From there, he progresses to mining for resources, smelting ore, and even farming. By the time an experienced player has carved out a comfortable niche for himself in the blocky, auto-generated terrain, he is (more likely than not) a master of his own palace who’s sitting on a stockpile of weapons and resources, a “modern” person with all the pixelated comforts of an advanced civilization.

The game mirrors humankind’s ability to use whatever is available in our environment to fashion whatever we need to thrive. However, as one dedicated Minecrafter points out, the ecological effects of this relationship are not accurately reflected in the current build, so he decided to hack the game until they became more evident.

(More after the break.)

Continue reading »