This week, Meyer ran a session of Star Wars: Edge of the Empire for Star Wars Day! Deep beneath the surface of Kessel, imperial prisoners from across the galaxy toil endlessly in the mines, harvesting and processing the main ingredient for a drug called Glitterstim. Six inmates—a rebel pilot, his mechanic, a pair of mass murdering Sullustans, a Defel spy, and a Twi’lek soldier-for-hire—bide their time and wait for their opportunity to escape. When an injury in the mines presents an opportunity to escape via a compromised doctor droid, the prisoners elect to make their big break. Can they escape from The Empire’s most feared prison colony? Find out, in this week’s episode of Rag-NERD-rok!
Remember our YouTube channel that we haven’t used since 2012? Well, we just did! And we’re using it to share this Let’s Play we recorded of Steel Crate Games’ recent release, Keep Talking and Nobody Explodes! Join Erik, Alex, Ryan, Ally and Meyer as they try to avoid getting pretend blown up by defusing fake bombs using their wits and a handy-dandy bomb defusing manual! Check it out and let us know what you think.
For those of you who have been following the comments on our recent games, it should come as no surprise that one of our listeners has created a ringtone of Meyer and James being Meyer and James, and was generous enough to share the file with us. So without further ado, for your listening pleasure, here it is: Meyer’s AAAAH.mp3, submitted by Chados!
This week, the crew of The Diadem tracks down their missing client, Sinasu the Hutt, on Nar Shaddaa. Cal and Wert explore a safehouse that Sinasu’s crew sometimes use and discover a helpful lead. Meanwhile, Fenn, Shorty and 42 head over to the BactaMax healing facility to find one of Sinasu’s lieutenants, who may have been compromised by a rival gang. They eventually track the missing Hutt and his entourage to the water treatment system, where the gangsters have set up a base camp. However, in order to deliver the cargo, they’ll have to contend with a betrayer in their midst, an “old friend” who wants to turn them over to the Imperials, and a horde of enemy ships that may have followed them into the makeshift sanctuary. Can they unload the crate of krayts before it’s too late? Listen to find out!
It was a simple job: Pick up a crate of cargo on Tatooine, take it to Nar Shaddaa, and get paid. What they didn’t expect was that the cargo would be a heavily sedated Krayt dragon, a creature capable of tearing up a crew of ne’er-do-wells and misfits just as easily as a Wookie could rip the arms off a droid. They also didn’t plan on arriving on The Smuggler’s Moon to find their patron’s tower in ruins, and completely deserted to boot. Now, this unlucky crew will have to figure out what happened to their patron so that they can unload their dangerous cargo before it wakes up and tears them to shreds. Can they negotiate the grimy underworld of a lawless moon to learn the truth? Listen to find out!