If you listened to last week’s podcast, you would know that I’m a big fan of Minecraft, even though I never played the game. Since then, Minecraft has been officially released and I finally decided to download it and give it a try. What happened in my first week in game? Well check out the rest of the article after the break to see.
I was shown this video by a friend the other day, and as a gigantic Mega Man fan, I loved it. It’s part of a new series by Egoraptor, who a lot of you may know from his various Awesome videos (Metal Gear Awesome, Awesome Center, Awesome Reach, etc.) centered on video games. It’s a bit of a long one, at just about 20 minutes, but every single minute is worth it. Video after the break.
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In this week’s episode of Rag-NERD-rok, we discuss some of our favorite independently published video games, the current market for new intellectual properties, and the future of video gaming. We’ll touch on some of our favorite indie titles, such as Braid, Limbo, Minecraft, The Binding of Isaac, and Dwarf Fortress in order to examine the ways in which independent game makers are changing the face of the industry. Later, we each pitch an idea for a new Choose Your Own Adventure style web comic so that you, the listening audience, can choose which one you would like to see produced. Finally, we round off our episode with a word from our sponsor, Big Al’s Quantum Quik-Fix!
(Show notes after the break.)
I’m going to make this fast, folks, because I have some Assassin’s Creed: Revelations that needs playing.
And speaking of Assassin’s Creed, here’s a video about it!
I’m a gigantic wrestling fan. I have been ever since I was about 7 years old. A lot of kids idolized their favorite football or basketball players, whereas I championed a different man: “Macho Man” Randy Savage. I’ve grown up with wrestling (I often joke about how I was born to be a wrestling fan, since I’m the same age as Wrestlemania and it always happens right around my birthday), and as such, I make sure to get every new WWE game that hits the shelves.
With last year’s offering, Smackdown Vs. Raw 2011, came a new mode that was a major hit: Universe Mode. For everybody who ever wanted to run the WWE the way they wanted to, this mode provided them with that opportunity. However, it did have its flaws, and there were areas in which it sometimes seemed a bit limited or repetitive. This year, with WWE ’12, the developers are looking to address and rectify the complaints that the fanbase has given them, and from the looks of it, they’ve done a mighty fine job. Check out a video highlighting some of the changes to the mode, which they are now calling “Universe Mode 2.0,” after the jump. Continue reading »