Oct 142020
 
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Spooptober continues!

This week, we delve into the second edition of Fiasco, one of our favorite games. 

Normally, the residents of Sucker Creek try to avoid the beast that lives in their swamp. Some try to profit off of it, but most others steer clear. 

But when a woman from the big city shows up seeking the beast so that her supernatural romance novel can be turned into a Lifetime Christmas movie, the people of Sucker Creak will have to reassess their priorities. 

Is the beast real? Will they find it? Will they be able to make their movie, or will it all be a Fiasco? Listen to find out!

Apr 222020
 
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A team scouting new shipping routes is diverted when their ship detects a space station in the black. A space station that was thought to have been destroyed decades ago, but is now dozens of light years from where it was built.

The secrets inside could be incredibly lucrative, so the team is sent in to investigate and claim it as salvage. 

But what caused this station to get so far from where it originally was? And what happened to the crew? And is the team actually alone here?

Listen to find out!

Mar 252020
 
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Join us for our first-ever game of Mothership! 

The crew of a small transport vessel are caught by surprise when the asteroid mining facility they’ve docked at reports some strange trouble. A scientist showed up recently, and a crew member just went missing. 

It’s probably nothing, though. Accidents happen. Space is a dangerous place, after all…

Oct 162019
 
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Join us for another Spooktober Spooktacular!

A band of paranormal investigators have been summoned to the lavish Ravenwall estate to solve a problem that is in line with their particular skills.

But things are not what they appear at the Ravenwall estate, and completing this job could prove more deadly than any of these people ever imagined.

Will the investigators be able to solve their case and collect their pay? Or will they be the latest victims of the curse of the Ravenwalls? Listen to find out!

Aug 072019
 
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With a plan in hand, the group makes their way to Lovecraft’s. Once inside, they need to find the captured members of Armstrong’s cell and get them out. But that may be easier said than done.

Will they be able to rescue their targets? And will they be able to keep Simon on a leash? Listen to find out!