Apr 182018
 
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We’re back with part two of Ryan’s one-shot Unknown Armies game!

In this week’s adventure, Flea, who’s totally been part of the group the whole time, joins to help the Kannaboiz deal with Tod’s…problem. The group splits up to pursue two different plans: performing an exorcism on Tod or trying to trick Friday into playing the Midnight Game himself.

But will they be able to get what they need? And just how far will they go to get it? And who’s watching the possessed Tod during all of this, anyway? Listen to find out!

Mar 282018
 
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Todd has a problem. He accidentally summoned a demon, and now he’s stuck in his apartment with no way out.

Luckily for Todd, he’s part of a cabal that can come to his aid. With one phone call, the KannaBoiz spring into action. Can these four magically inclined individuals — which include an avatar of The Fool, a vestomancer, an alchemist and a man with a possessed monkey — save their friend? Or is Todd going to become the latest victim of The Midnight Game?

Listen to find out!

**Content Warning**

This game contains references to racism / white supremacy, and implied acts of violence against sex workers. If you find either of those subjects unsuitable for exploration in gaming, you may want to consider skipping this one.

Mar 072018
 
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At 10:03 AM, three Delta Green friendlies simultaneously experienced a bizarre episode, a flashback to something that never happened, permeated by the looming threat of inescapable doom. Immediately following this, all three are tapped by the organization to investigate a potential threat at The Holobeam Array, a publicly funded research site run by the US Department of Energy. When they arrive under the guise of a surprise inspection, they discover the staff behaving oddly, but nothing too far out of the ordinary. Soon, however, they discover that the array made contact with something unspeakable beyond the borders of our universe, an entity whose awareness is drawn by human awareness of it. Is there a connection between their earlier freak outs and the events at the array? Can they turn the inhuman gaze from our world before it is devoured? Listen to find out!

Oct 312017
 
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All-Mart is a big-box store and wholesaler, the type of establishment that stocks mountains of off-season swimwear and pallets of industrial-sized mayonnaise jars. There’s more hidden on these shelves than meets the eye, however, and four overnight employees have banded together to discover the truth behind the mysterious items that occasionally turn up. They call it “exostock,” products that shouldn’t exist from outside of reality itself, each with a discrete magical effect. In the hours between eleven and seven, when only the weirdos shop, this cabal of would-be chargers explore the sprawling aisles, hoping to uncover the secret of the All-Mart and inventory the strangeness that lurks within. Will they find the answers they seek, or will trifling with arcane powers beyond their ken lead them to ruin?

Oct 182017
 
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After the rural community of Palerock is devastated by a freak storm, the townsfolk are left to pick up the pieces and rebuild their lives. Nearly everyone in town has lost loved ones in the disaster, and many of the locals have turned to a bizarre source of comfort. On the outskirts of town, an old man has set up a telephone booth where his grieving neighbors can dial up the dead and have a chat. Is this a harmless method of coping with loss, or is something more sinister afoot? When a string of unexplained deaths brings the community to Delta Green’s attention, three agents must investigate to find the truth.