Dec 052018
 
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An agent has gone missing after investigating a local art museum, which had activity flagged by the organization. Now, three more are being sent in to find him.

But what they find in the museum is stranger than anyone could have expected. The sanity-rending structure will push the agents to the brink.

Will they be able to survive the horrors of the museum? Or will they end up like the man they were sent to save? Listen to find out!

This scenario was based on an entry to the 2016 shotgun scenario contest by Ross Payton.

Nov 282018
 
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You all asked for it, so you’re getting it: another Eclipse Phase campaign!

Gavin, who now goes by The Marquis, has a problem. That problem’s name is Damien Armello. Damien has a bit of a grudge, and he’s out to kill the hell out of Gavin and his friends. So Gavin hires a bunch of troubleshooters to (hopefully) kill Damien first.

But before they can go after Damien, Gavin needs them to help get some of his friends to safety. First among them is Dalton, who’s working as a Ranger in the Martian outback.

Can a nervous async, a curmudgeonly mechanic, a socially awkward AGI and a disgruntled fighter stop the pig who’s had a century to plan his revenge? Or will they just end up as more casualties in his war? Listen to find out!

Jun 272018
 
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A horrendous murder has taken place in the city of Bartlett, Tennessee, and three random people have had their names connected to it. They are brought to the local police station (some more easily than others) for questioning, and for protection. But while there, things go horribly wrong.

Can these three civilians survive their first, bloody exposure to the unnatural? And what is it that this malevolent force wants with them? Listen to find out!

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May 172018
 
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A retired Delta Green agent, who was in charge of monitoring a green box in his town, has passed away, seemingly of natural causes. He was an outstanding agent when he was active, and the organization is pretty confident everything with his death was above board.

Still, they’re sending agents in to make sure. They need to inventory the green box and make sure nothing is missing, make sure the agent didn’t keep an “special projects” at home. And just make sure his death really was what it seemed.

Apr 252018
 
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The finale to Ryan’s three-part one-shot Unknown Armies game is here!

The Kannaboiz have been working hard to come up with a solution to Todd’s possession problem. They now have a demon trussed up on the sofa and two plans ready to go. One involves exorcising the demon from Todd, while the other means tricking some other poor bastard into becoming possessed.

Which plan are the Boiz going to go with? And will it work? Find out in this epic(ish) conclusion!