When we last left our heroes, they had just infiltrated the compound of a Peruvian drug czar and his gang in order to both rescue Freddie and get him killed. Adversary scientists hold Young Freddie prisoner somewhere on the premises, attempting to extract something very potent from his magical essence. If the Titor House gang doesn’t stop them soon, they’re going to open a tear in the space-time continuum that will have dire consequences for The Employers and all of human history. However, first Tyger, Dan, Jack, Freddie, Pat and Brandon will need to pull together as a team and put their differences aside to accomplish the task at hand. Can they manage this unprecedented feat of solidarity, or is the world as we know it completely doomed? And what of Freddie’s assertion that he will die before this mission is over? Listen to find out!
It’s been a year since the terrorists dropped crystals of Ice-Nine into the water sources of the world’s population centers, plunging humanity into a deepening crisis. As the frozen death spread outward from its various origins, the inhabitable areas have shrunk and the weather has grown increasingly violent. Now, one man has created a vehicle that can survive the devastating conditions of the contamination zone, providing the survivors with their first opportunity to reverse the process that is slowly killing their environment. A dying national guardsman, an alcoholic engineer, a depressive medic and a guilt-ridden scientist set off on an epic journey to retrieve the mother crystal of Ice-Nine from Austin, Texas, in the hopes of finding a way to undo the destruction. But in order to complete their mission, they’ll have to face a lot more than harsh terrain and terrifying ice tornadoes. Forces of opposition are stirring in the wastes, enemies that will push the team to its limits and force them to confront their own personal demons. Will their desperate gambit succeed, or will their mission be lost in the cold? Listen to find out!
One year after the tragicomic events of the First Annual Nettle Chili Cook-off, the town is on the verge of collapse. A vicious army of orc mercenaries holds the townsfolk hostage, seemingly in collusion with Lord Edwardson, the greedy nobleman who rules Nettle Manor. Choking taxes and tariffs have driven the market traders away, and the fields have lain fallow since the onset of an unnatural drought that dried up the river. Those who leave town have their property confiscated, resorting to banditry on the roads, while those who remain starve in their homes. Nettle’s citizens need a hero—or better yet, a team of heroes!—to rescue them from certain doom. When Barnabas, the faithful paladin of Techumsah, journeys forth in search of just such a band of champions, he finds a motley gang of adventurers who just might do the trick. There’s Avon, the wizard who was cast out of town as a youngster, struggling to be a good person in spite of himself. Pendrel, the bard, left Nettle over a decade ago to seek his fortune as a musician, but ended up a captive in an ogre’s lair. Finally, there’s Taeros, an elf druid traveling south from the Great White Tundra, who befriends the Nettlers and throws his lot in with their cause. Can this ragtag group of heroes save Nettle from the aftermath of a fiasco? Listen to find out!
Tired of being humiliated at the hands of the Fear Force Five, Apex City’s beleaguered mayor creates a new team of municipal superheroes to combat the threat of villainy plaguing his constituents. The members of the Triple-F are nothing if not crafty, however, and they soon devise a plan that will allow them to study their new enemies from a safe distance. Using their newest recruit Schadenfreude as bait, they stage a villainous interruption at a ceremony to commemorate the achievements of Apex City’s senior citizens. But when Schadenfreude makes a hash out of the operation, will the rest of the villains stand idly by as innocents suffer, or will they step in to keep the collateral damage low? Moreover, can they surreptitiously gather some dirt on their enemies without revealing themselves? Listen to find out.
This week, The Titor House lands in Nazca, Peru in the not-too-distant past, and the gang is ready for another zany mission in an exotic locale. However, when Mrs. Wells fails to turn up at breakfast and Freddie begins acting strangely civil, they soon discover that this will be an assignment like no other. It seems that Freddie has been here before, as the unwilling guest of an Adversarial wizard masquerading as a Peruvian drug lord, and after he was freed by a group of time travelers, he watched himself die. Knowing that their comrade is walking straight to his own demise, Dan, Malcolm, Patrick, Jack and Tyger do their best to mend fences and put their conflicts with Freddie in the past. But can they infiltrate a cartel stronghold and rescue Young Freddie without creating any grievous errors in the space-time continuum? Listen to find out!