Welcome to Kitchen Arena, the ultimate gladiatorial battleground where the galaxy’s greatest chefs come to put their culinary skills to the ultimate test! During this episode, three competitors will face off against each other, and against the Chairwoman’s fearsome cooking automaton, the Plutonium Chef! One is a grandmotherly demon-lady from the “deep South” who wants to found a galaxy-wide empire and establish her own culinary dynasty to rule it. One is a nefarious master of the dark art of chili-mancy, hoping to re-anchor himself to the material plane and become the greatest gustatory spell-slinger of all time. Finally, a feisty mouse-girl who was formerly the co-host of a successful cooking show, and wants to show the galactic audience that she’s the big cheese. Do our contestants have any hope of winning, or will they find their dreams on the chopping block? Find out, in this Fate Accelerated one-shot!
In the series finale to Alex’s Masters of Umdaar campaign, the Archaeonauts must use the Cube of Subeqo to defeat Drazkum the Debaser. First, however, they will need to capture the final piece, a sliver that they did not even realize was missing, from the Master’s helmet. And before that, they’ll need to put aside their differences, work out their interpersonal issues, and learn to work together as a team. Can this ragtag group of adventurers, mages and underwear relocation experts save Umdaar from the evil they unleashed, or will they learn the true power of the Demiurge when their enemy wields it against them? Listen to find out!
This week’s installment of Masters of Umdaar finds our brave Archaeonauts returning to the seaside village of Meh on the Mediocre Coast, site of their storied victory against the dreaded Ella-Vator! The Cube of Subeqo has led them back with visions of an underwater temple where the next fragment awaits. But before they can explore, our heroes will have to navigate the awkward social consequences of their previous dealings with the townsfolk, and discover the true story behind the underwater castle. When a fellow artifact hunter offers them a ride in her submarine, they gladly accept, but is their faith in her good will mislaid? (Spoiler: Yes.) Can the Archaeonauts outsmart a rival, survive a dungeon full of dangerous traps, and rescue the second-to-last piece from the watery depths? Listen to find out!
A group of settlers embarks on the trail west, each for their own reasons. In order to guarantee safety in numbers, they band together with other travelers hoping to start new lives on the frontier. But something is terribly wrong. The wagon trains’s cattle have started to sicken and die mysteriously. Travelers who wander off alone are vanishing. Can these brave pioneers discover the truth behind the shadowy dangers plaguing their caravan, or will they find themselves lost in the American wilderness, at the mercy of the bloodthirsty undead? Listen to find out!
In this week’s adventure, the Archaeonauts continue their quest for the fragments of the Cube of Subeqo! In order to retrieve the next fragment, they’ll have to cross a bottomless chasm, fight a colony of cybernetic ants in a destroyed city, and find an unreadable book in an impossible library. First, in order to cross the chasm, they’ll have to deal with a ferryman who demands that they give a part of themselves–or will they? Next, they’ll have to avoid a swarm of ants that has “uploaded” most of a city. Can they avoid being devoured? Finally, they’ll have to explore the Library of the Unknown, where the books reveal the knowledge that nobody else in Umdaar possesses. Can they defeat the fearsome librarian and escape with the missing fragment? Listen to find out!