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This week, the crew of The Diadem tracks down their missing client, Sinasu the Hutt, on Nar Shaddaa. Cal and Wert explore a safehouse that Sinasu’s crew sometimes use and discover a helpful lead. Meanwhile, Fenn, Shorty and 42 head over to the BactaMax healing facility to find one of Sinasu’s lieutenants, who may have been compromised by a rival gang. They eventually track the missing Hutt and his entourage to the water treatment system, where the gangsters have set up a base camp. However, in order to deliver the cargo, they’ll have to contend with a betrayer in their midst, an “old friend” who wants to turn them over to the Imperials, and a horde of enemy ships that may have followed them into the makeshift sanctuary. Can they unload the crate of krayts before it’s too late? Listen to find out!