Apr 192017
 
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Following their adventure in the skylands, Ruby Gleam (Spell-Weaver Supreme), Dourla the Loveslug, Ryder the Last Battle Toad, Charlemagne the (newly) octopoid cytyr, and Sir Reginald meet a new companion, Sir Jorn, a secret mutant knight errant. On their journey inland, they come upon a group of refugee duck-people, displaced from their city when an evil sorceress and her golem servants chose it as the staging ground for her dark technomagical spells. Now, the brave group of Archaeonauts will have to infiltrate the village, avoid the notice of the patrolling constructs, and defeat the wicked mage before her working is complete. Can they pull it off, or is this noble quest more than they can handle?

Jan 042017
 
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Three ne’er-do-wells, each traveling the aether for their own reasons, are brought together by a mysterious agent of the queen, who blackmails them into raiding a secretive Martian chemical facility located on Venus. Bock, a simple lizard farmer, loathes the filthy Martians, and seeks to eradicate their presence from his home world. Reverend Jedediah McTeague is a bible-thumping anarchist who always carries a few sticks of dynamite, just in case he runs into any government opposition. Finally, Fauntleroy Blomphort is a Robin Hood figure who robs from the rich and gives mostly to the poor. Unless they want the poison circulating in their bloodstreams to kill them outright, they’ll have to team up with Captain Peach in order to take down the Martian terrorist who claims to have found a “cure for humanity.” Can three criminals stop a mass murderer before his weapons are ready, or will they find themselves in over their heads? Listen to find out!

Dec 142016
 
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Ruby, Dourla and Ryder unite with some newfound friends to hunt for another Demiurge artifact in the perilous world of Umdaar! This week, another of Ruby’s visions leads them to the Mediocre Coast, where they discover a lovely resort town known as Meh. There, they meet Sir Reginald Blake, a mutant psychic whose third eye sees unknowable secrets, and his traveling companion, Charlemagne, a cytyr–half-robot, half-baboon. Together, they decide to summon the sky-carriage that climbs the silver pillar at the center of town, hoping that the artifact they seek is located somewhere in the skylands above. However, before they can claim it, they’ll have to face the formidable beast, Ela-Vator, negotiate with a lusty fish-person, and survive within a deadly thunderstorm. Was Ruby’s vision of the artifact accurate? Will the Archaeonauts survive their climb to the heavens? Just how versatile is the sex doll programming in Dourla’s cybernetic helmet? Find out, in our latest episode of Masters of Umdaar!

Sep 192013
 
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One of the most intriguing aspects of science fiction and fantasy is their ability to transport us to other worlds, often incredibly detailed fictional places with their own elaborate histories. In this episode, we discuss some examples of works in these genres that spark our imaginations, as well as what makes them so evocative. From tenacious, resourceful characters to highly advanced technological toys, each element contributes something unique to these worlds, helping us to share in their creators’ vision. After the break, we recommend some of our favorite sci-fi and fantasy media for your future enjoyment, and Meyer puts our knowledge of obscure sci-fi titles to the test. So grab your ray guns, deely boppers and rings of true power, and prepare yourselves for another thought-provoking discussion with The Rag-NERD-rok Crew!

(Show notes after the break.)

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